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<meta name="DC.Title" content="Add Child Scenario"/>
<meta name="abstract" content="The Add Child Scenario dialog box lets you apply a scenario from the current or another project to a node."/>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Add Child Scenario</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3" colspan="2"><table class="DocThemeIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p class="abstract"><span class="shortdesc">The <span class="keyword wintitle">Add Child Scenario</span> dialog box lets you apply a scenario from the current or another project to a node. </span>
<p>For a scenario to have an effect, the actor GUIDs (globally unique identifiers) must match.</p><p>

To display this dialog box, right-click a node in the Assembly tree and click 
<span class="ph menucascade"><span class="ph uicontrol">Scenario</span> &gt; <span class="ph uicontrol">Apply Scenario to Node</span></span>.



</p><p>The following topics are discussed:</p></p>
<ul><li><a href="#c-Mainarea" id="toc_rg" title="">Main area</a></li><li><a href="#c-Applymode" id="toc_rg" title="">Apply mode

</a></li><li><a href="#c-Timestretching" id="toc_rg" title="">Time stretching

</a></li></ul>
</p></td></tr></table></td></tr></table>

<div class="topic concept nested1" id="c-Mainarea"><h2 class="title topictitle2">Main area</h2>

<div class="body conbody"><p class="abstract"><span class="shortdesc"/>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d47676e38">Command Name</th>
<th class="entry" valign="top" id="d47676e40">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" headers="d47676e38 "><span class="ph uicontrol">File name</span></td>
<td class="entry" valign="top" headers="d47676e40 ">Specifies the Composer scenario (
<span class="ph filepath">.smgSce</span>) file.
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e38 "><span class="ph uicontrol">Files of type</span></td>
<td class="entry" valign="top" headers="d47676e40 ">Always 
<span class="ph uicontrol">Scenario (.smgSce)</span>.</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e38 "><span class="ph uicontrol">Recent folders</span></td>
<td class="entry" valign="top" headers="d47676e40 ">Lists folders you have recently visited.</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e38 "><span class="ph uicontrol">Open</span></td>
<td class="entry" valign="top" headers="d47676e40 ">Opens the selected scenario.
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="topic concept nested1" id="c-Applymode"><p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Apply mode

</h2>
<div class="body conbody"><p class="abstract"><span class="shortdesc"/>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d47676e86">Command Name</th>
<th class="entry" valign="top" id="d47676e88">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" headers="d47676e86 "><span class="ph uicontrol">Apply mode</span></td>
<td class="entry" valign="top" headers="d47676e88 ">Specifies the apply mode:
<ul class="ul"><li class="li">
<span class="ph uicontrol">Merge</span> - Merges the animation with any existing animation keys.</li>
<li class="li">
<span class="ph uicontrol">Replace</span> - Removes any existing animation keys.</li>
</ul>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e86 "><span class="ph uicontrol">With reference</span></td>
<td class="entry" valign="top" headers="d47676e88 "><p>Creates a link to the child scenario file from the parent scenario file. The link is dynamic, so changes to the child scenario are automatically applied. To include (flatten) the child scenario file in the parent, clear this option.</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e86 "><span class="ph uicontrol">Force resolution</span></td>
<td class="entry" valign="top" headers="d47676e88 ">Forces a scenario from a node. For example, if the GUID of the scenario is a.b.c, you can apply it to the sub-product "c" only.</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="topic concept nested1" id="c-Timestretching"><p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Time stretching

</h2>
<div class="body conbody"><p class="abstract"><span class="shortdesc"/>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d47676e134">Command Name</th>
<th class="entry" valign="top" id="d47676e136">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" headers="d47676e134 "><span class="ph uicontrol">Start position</span></td>
<td class="entry" valign="top" headers="d47676e136 ">Specifies the starting point of the animation.
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e134 "><span class="ph uicontrol">End position</span></td>
<td class="entry" valign="top" headers="d47676e136 ">Specifies the ending point of the animation. If not selected, the animation plays until the end.
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d47676e134 "><span class="ph uicontrol">Invert</span></td>
<td class="entry" valign="top" headers="d47676e136 ">Swaps the start and end positions to play the animation in reverse.
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>

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