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<meta name="abstract" content="The Project page lets you configure the default preferences when loading a project."/>
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<title xmlns:mml="http://www.w3.org/1998/Math/MathML">Project</title>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Project</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3" colspan="2"><table class="DocThemeIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p class="abstract"> 
	 <span class="shortdesc">The Project page lets you configure the default preferences when
		loading a project. 
	 </span>
 
	 <p><span class="ph">You can set these properties both for the active document and as document defaults.</span></p> 
	 <p>The following topics are discussed: 
	 </p></p>
<ul><li><a href="#r-Geometry" id="toc_rg" title="This section lets you configure geometry-related preferences when loading a project.">Geometry </a></li><li><a href="#r-Launch" id="toc_rg" title="This section lets you configure launch preferences when loading a project.">Launch</a></li><li><a href="#r-Views" id="toc_rg" title="This section lets you configure view preferences when loading a project.">Views</a></li></ul>
</p></td></tr></table></td></tr></table>
 
  
 
  <div class="body refbody"> 
  </div>
 
  <div class="topic reference nested1" id="r-Geometry"> 
	 <h2 class="title topictitle2">Geometry </h2>
 
	 <div class="body refbody"><p class="abstract"> 
		<span class="shortdesc">This section lets you configure geometry-related preferences
		  when loading a project. 
		</span>
 
		<p>Note:
		Sync does not support Geometry settings because they
		  are stored in project (<span class="ph filepath">.smgProj</span>) files. 
		</p>
</p>
 
		
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"> 
				<tr class="row"> 
				  <th class="entry" valign="top" id="d85792e48">Command Name 
				  </th>
 
				  <th class="entry" valign="top" id="d85792e51">Description 
				  </th>
 
				</tr>
</thead>
 
			 <tbody class="tbody"> 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e48 "><span class="ph uicontrol">Load</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e51 ">Loads the assembly-tree structure and geometry for
					 products ( 
					 <span class="ph filepath">.smgProj</span> and 
					 <span class="ph filepath">.smgXml</span> files). When this option is
					 cleared, only the tree structure is loaded. To reduce memory usage, clear this
					 option for large models or when working with only a portion of a model. 
				  </td>
 
				</tr>
 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e48 "><span class="ph uicontrol">Visible actors only</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e51 ">Loads geometry for visible actors only. 
				  </td>
 
				</tr>
 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e48 "><span class="ph uicontrol">Show only first level assembly tree</span>
					 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e51 ">(Available when 
					 <span class="ph uicontrol">Load</span> is cleared.) Loads the root and
					 first-level tree structure only (not sub-products or geometry). 
					 <p> 
						<p>Note:
		 When you double-click an assembly or a
						  part node in fully shattered structures (i.e. when you click the red icon that
						  identifies it), only one level is loaded. To load all levels, right-click and
						  click 
						  <span class="ph menucascade"><span class="ph uicontrol">Product</span> &gt; <span class="ph uicontrol">Load
								Products</span></span> or in the ribbon click 
						  <span class="ph menucascade"><span class="ph uicontrol">Home</span> &gt; <span class="ph uicontrol">Visibility</span> &gt; <span class="ph uicontrol">Visibility</span> &gt; <span class="ph uicontrol">Load
								on Visibility</span></span>. 
						</p>
 
					 </p>When this option is cleared, the entire assembly structure
					 is loaded. 
				  </td>
 
				</tr>
 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e48 "><span class="ph uicontrol">Use level of detail</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e51 "> 
					 <p>Specifies the default actor mesh detail to load. For
						example, a screw can have a lower level of detail (LOD) in a car context than
						in an engine context. Select one of the following: 
					 <ul class="ul"> 
						<li class="li"> 
						  <span class="ph uicontrol">Based on bounding box</span> - The LOD is
						  based on the size of the geometry as compared to the entire model. 
						</li>
 
						<li class="li"> 
						  <span class="ph uicontrol">Low</span> 
						</li>
 
						<li class="li"> 
						  <span class="ph uicontrol">Medium</span> 
						</li>
 
						<li class="li"> 
						  <span class="ph uicontrol">High</span> 
						</li>
 
					 </ul>
 
					 
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"> 
						  <tbody class="tbody"> 
							 <tr class="row"> 
								<td class="entry" valign="top"> 
								  <br/><img class="image" src="../CpsUserImages/LOD3.png"/><br/> 
								</td>
 
								<td class="entry" valign="top"> 
								  <br/><img class="image" src="../CpsUserImages/LOD2.png"/><br/> 
								</td>
 
								<td class="entry" valign="top"> 
								  <br/><img class="image" src="../CpsUserImages/LOD1.png"/><br/> 
								</td>
 
							 </tr>
 
							 <tr class="row"> 
								<td class="entry" valign="top">Low 
								</td>
 
								<td class="entry" valign="top">Medium 
								</td>
 
								<td class="entry" valign="top">High 
								</td>
 
							 </tr>
 
						  </tbody>
 
						</table>
</div>
You can define multiple LODs from Sync during the
					 conversion process to Composer format. When opening an SMG file with LOD in the
					 different Composer products, each actor's geometry is chosen as a function of
					 the size of the actor compared to the full model size. Note that when resaving
					 the file, only the current LOD is saved. Moreover, the refinement specified in
					 Input settings is used for the higher LOD. Sub-levels are automatically
					 defined. 
					 <table class="Remark" id="table132"><tr><td class="Remark"><span class="run-in">Warning:
				</span> If an SMG file was converted with several
						LODs, only the selected LOD is saved. To keep an SMG file with all LODs, change
						the file name (to keep the original SMG file). This does not apply to project (
						
						<span class="ph filepath">.smgProj</span>) files. 
					 </td></tr></table>
 
					 </p> 
				  </td>
 
				</tr>
 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e48 "><span class="ph uicontrol">Load on visibility</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e51 ">In loading-on-demand mode ( 
					 <span class="ph menucascade"><span class="ph uicontrol">Home</span> &gt; <span class="ph uicontrol">Visibility</span> &gt; <span class="ph uicontrol">Visibility</span> &gt; <span class="ph uicontrol">Load
						  on Visibility 
						  <img class="image" src="../Icons3DVIA/I_CPSRenderLoadOnVisibility.png"/></span></span>), loads actor geometry
					 when a product is not loaded and visibility is activated. 
				  </td>
 
				</tr>
 
			 </tbody>
 
		  </table>
</div>
 
	 </div>
 
  </div>
 
  <div class="topic reference nested1" id="r-Launch"> 
	 <p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Launch</h2>
 
	 <div class="body refbody"><p class="abstract"> 
		<span class="shortdesc">This section lets you configure launch preferences when
		  loading a project. 
		</span>
</p>
 
		
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"> 
				<tr class="row"> 
				  <th class="entry" valign="top" id="d85792e261">Command Name 
				  </th>
 
				  <th class="entry" valign="top" id="d85792e264">Description 
				  </th>
 
				</tr>
</thead>
 
			 <tbody class="tbody"> 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e261 "><span class="ph uicontrol">View mode</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e264 ">Starts Composer applications in view mode. When you open a
					 model, the first view (as listed in the Views pane) is displayed. To open
					 models in animation mode at the beginning of the animation (time=0), clear this
					 option. 
				  </td>
 
				</tr>
 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e261 "><span class="ph uicontrol">Outlines on demand</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e264 ">Calculates outlines when needed instead of when opening a
					 file. Outline calculation takes time. Outlines are needed for some rendering
					 modes and measurements. 
				  </td>
 
				</tr>
 
			 </tbody>
 
		  </table>
</div>
 
	 </div>
 
  </div>
 
  <div class="topic reference nested1" id="r-Views"> 
	 <p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Views</h2>
 
	 <div class="body refbody"><p class="abstract"> 
		<span class="shortdesc">This section lets you configure view preferences when loading
		  a project. 
		</span>
</p>
 
		
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"> 
				<tr class="row"> 
				  <th class="entry" valign="top" id="d85792e317">Command Name 
				  </th>
 
				  <th class="entry" valign="top" id="d85792e320">Description 
				  </th>
 
				</tr>
</thead>
 
			 <tbody class="tbody"> 
				<tr class="row"> 
				  <td class="entry" valign="top" headers="d85792e317 "><span class="ph uicontrol">View Name Template</span> 
				  </td>
 
				  <td class="entry" valign="top" headers="d85792e320 ">Lets you define a template to use for view names when
					 creating views. You can use alphanumeric characters, as well as the following
					 optional variables, in any order: 
					 <ul class="ul"> 
						<li class="li"><kbd class="ph userinput">%filename%</kbd>: inserts the name of
						  the file containing the model, without its extension. 
						</li>
 
						<li class="li"><kbd class="ph userinput">%viewnumber%</kbd>: inserts the number
						  of the view based on the creation order in the current session. For example, 
						  <span class="ph uicontrol">1</span> is used for the first-created
						  view, 
						  <span class="ph uicontrol">2</span> for the second-created view, etc. 
						</li>
 
						<li class="li"><kbd class="ph userinput">%viewindex%</kbd>: inserts the index of
						  the view based on the actual number of visible views in the document. For
						  example, 
						  <span class="ph uicontrol">4</span> is used when creating the first
						  view if there are already three views visible in the document, 
						  <span class="ph uicontrol">5</span> is used for the next one, etc. 
						</li>
 
						<li class="li"><kbd class="ph userinput">%viewindex+</kbd><var class="keyword varname">n</var><kbd class="ph userinput">%</kbd>
						  (where 
						  <var class="keyword varname">n</var> is an integer): inserts the index of
						  the view based on the actual number of visible views in the document plus the
						  number you define. For example, if you
						  specify<kbd class="ph userinput">%viewindex+10%</kbd>, 
						  <span class="ph uicontrol">14</span> is used when creating the first
						  view if there are already three views visible in the document, 
						  <span class="ph uicontrol">15</span> is used for the next one, etc. 
						</li>
 
						<li class="li"><kbd class="ph userinput">%viewindex-</kbd><var class="keyword varname">n</var><kbd class="ph userinput">%</kbd>
						  (where 
						  <var class="keyword varname">n</var> is an integer): inserts the index of
						  the view based on the actual number of visible views in the document minus the
						  number you define. For example, if you
						  specify<kbd class="ph userinput">%viewindex-2%</kbd>, 
						  <span class="ph uicontrol">2</span> is used when creating the first
						  view if there are already three views visible in the document, 
						  <span class="ph uicontrol">3</span> is used for the next one, etc. 
						</li>
 
						 
					 </ul>
 
					 <p> 
						<p>Note:
		For 
						  <kbd class="ph userinput">%viewindex+</kbd><var class="keyword varname">n</var><kbd class="ph userinput">%</kbd>
						  and 
						  <kbd class="ph userinput">%viewindex-</kbd><var class="keyword varname">n</var><kbd class="ph userinput">%</kbd>,
						  make sure you don't add spaces between characters. 
						</p>
 
					 </p> 
					 <p> 
						<p>Note:
		In the examples provided in the table below, we
						  consider that the file containing the model is called 
						  <span class="ph filepath">Hammer.smg</span>. 
						</p>
 
					 </p> 
					 <p> 
					 
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="border" border="1" rules="all"><thead class="thead" align="left"> 
							 <tr class="row"> 
								<th class="entry" valign="top" width="NaN" id="d85792e447">Use this template... 
								</th>
 
								<th class="entry" valign="top" width="NaN" id="d85792e450">To create views as... 
								</th>
 
							 </tr>
</thead>
 
						  <tbody class="tbody"> 
							 <tr class="row"> 
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">%filename%_View_%viewnumber%</kbd> 
								</td>
 
								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">Hammer_View_1</span>, 
								  <span class="ph uicontrol">Hammer_View_2</span>, 
								  <span class="ph uicontrol">Hammer_View_3</span>, etc. 
								</td>
 
							 </tr>
 
							 <tr class="row"> 
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">%filename%
									 %viewindex%</kbd> 
								</td>
 
								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">Hammer 1</span>, 
								  <span class="ph uicontrol">Hammer 2</span>, 
								  <span class="ph uicontrol">Hammer 3</span>, etc. 
								</td>
 
							 </tr>
 
							 <tr class="row"> 
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">View
									 %viewindex+10%</kbd> 
								</td>
 
								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">View Hammer
									 11</span>, 
								  <span class="ph uicontrol">View Hammer 12</span>, 
								  <span class="ph uicontrol">View Hammer 13</span>, etc. 
								</td>
 
							 </tr>
 
							 <tr class="row"> 
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">%viewnumber%-%filename%</kbd> 
								</td>
 
								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">1-Hammer</span>, 
								  <span class="ph uicontrol">2-Hammer</span>, 
								  <span class="ph uicontrol">3-Hammer</span>, etc. 
								</td>
 
							 </tr>
 
							 <tr class="row"> 
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">Demo of %filename%,
									 View %viewnumber%</kbd> 
								</td>
 
								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">Demo of Hammer, View
									 1</span>, 
								  <span class="ph uicontrol">Demo of Hammer, View 2</span>, 
								  <span class="ph uicontrol">Demo of Hammer, View 3</span>, etc. 
								</td>
 
							 </tr>
 
							 <tr class="row"> 
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">View
									 %viewnumber%</kbd> 
								  <p>Note:
		This is the default template. 
								  </p>
 
								</td>
 
								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">View 1</span>, 
								  <span class="ph uicontrol">View 2</span>, 
								  <span class="ph uicontrol">View 3</span>, etc. 
								</td>
 
							 </tr>

							 <tr class="row">
								<td class="entry" valign="top" width="NaN" headers="d85792e447 "><kbd class="ph userinput">View
									 %viewGuid%</kbd>
								</td>

								<td class="entry" valign="top" width="NaN" headers="d85792e450 "><span class="ph uicontrol">View
									 812b33921beb7aa</span>, 
								  <span class="ph uicontrol">View 88fdbf810d791318, etc.</span>
								</td>

							 </tr>
 
						  </tbody>
 
						</table>
</div>
 
					 </p> 
					 <p>Note:
		If you leave the field empty, views will be automatically
						named according to the default template. 
					 </p>
 
					 <table class="Remark" id="table132"><tr><td class="Remark"><span class="run-in">Tip:
				</span>Click 
						<span class="ph uicontrol">?</span> at the right of the 
						<span class="ph uicontrol">File-name template</span> box to display a
						tooltip listing available keywords. 
					 </td></tr></table>
 
				  </td>
 
				</tr>
 
			 </tbody>
 
		  </table>
</div>
 
	 </div>
 
  </div>
 

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