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<meta name="DC.Title" content="Cutting Plane Properties"/>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Cutting Plane Properties</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3" colspan="2"><table class="DocThemeIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p class="abstract"><span class="shortdesc">You can set cutting plane and cutting line properties in the Properties pane.</span>



<p>The following topics are discussed:</p></p>
<ul><li><a href="#r-CuttingPlaneProperties" id="toc_rg" title="You can set cutting plane properties in the Properties pane.">Cutting Plane Properties 
</a></li><li><a href="#r-CuttingLineProperties" id="toc_rg" title="These properties apply to cutting line actors created using AuthorCutting PlanesCutting Line Create Cutting Line Actor .">Cutting Line Properties 

</a></li></ul>
</p></td></tr></table></td></tr></table>

<div class="body refbody"/>
<div class="topic reference nested1" id="r-CuttingPlaneProperties"><h2 class="title topictitle2">Cutting Plane Properties 
</h2>
<div class="body refbody"><p class="abstract"><span class="shortdesc">You can set cutting plane properties in the Properties pane.</span>
<a name="ix-"> </a></p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d142528e27">Category
</th>
<th class="entry" valign="top" id="d142528e29">Property / Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" rowspan="11" valign="top" headers="d142528e27 ">N/A</td>
<td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Name</span></dt>
<dd class="dd"><p>Specifies the actor name. This name appears in the Collaboration or Assembly tree and is the default tooltip text.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Tooltip</span></dt>
<dd class="dd"><p>Specifies the tooltip text that appears when you hover over the actor. The default is the actor name, but you can select a different property or meta-property, or type a text string. To type text, which itself can contain properties, select 
<span class="ph uicontrol">String</span> and use the 
<span class="ph uicontrol">Tooltip string</span> property.
</p>
<p>Note:
		 By default, labels attached to an actor display the actor's tooltip text. To change this behavior, modify the label's 
<span class="ph uicontrol">Text</span> property.
</p>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Tooltip string</span></dt>
<dd class="dd"><p>(Available when 
<span class="ph uicontrol">Tooltip</span> is 
<span class="ph uicontrol">String</span>.) Specifies the tooltip text. Type your text, optionally with 
property keywords. For geometry actors, click 
<img class="image" src="../CpsPropertiesImages/Dotdotdot.png"/> to display the 
<span class="keyword wintitle">Text</span> pane, where you can type multiple lines of text and more easily embed properties.
</p><p>See <a class="xref" href="cps-c-ui-DialogBoxes-Text.htm#cps-c-ui-DialogBoxes-Text" title="The Text pane lets you specify tooltip text for geometry actors and text for collaborative actors such as labels and text 2D panels. You can also embed properties and meta-properties in your text.">Text pane</a> for details on property keywords and the <span class="keyword wintitle">Text</span> pane.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Cut</span></dt>
<dd class="dd"><p>Enables the cutting plane. Toggling this option is useful when using cutting planes in animations.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Opacity</span></dt>
<dd class="dd"><p>Specifies the cutting plane opacity, between 0 (transparent) and 255 (opaque). When the opacity is less than 8, only a ruler can move the actor. To select the cutting plane, use the Collaboration pane.

</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneOpacity0.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneOpacity255.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Opacity = 0</td>
<td class="entry" valign="top">Opacity = 255</td>
</tr>
</tbody>
</table>
</div>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Color</span></dt>
<dd class="dd"><p>Specifies the cutting plane color.

</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneGreen.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneYellow.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Green</td>
<td class="entry" valign="top">Yellow</td>
</tr>
</tbody>
</table>
</div>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Axis</span></dt>
<dd class="dd"><p>Specifies the cutting plane axis: 
<span class="ph uicontrol">X</span>, 
<span class="ph uicontrol">Y</span>, 
<span class="ph uicontrol">Z</span>, 
<span class="ph uicontrol">X-</span>, 
<span class="ph uicontrol">Y-</span>, 
<span class="ph uicontrol">Z-</span>, or 
<span class="ph uicontrol">User</span>.
</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneAxisX.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneAxisY.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">X-axis</td>
<td class="entry" valign="top">Y-axis</td>
</tr>
</tbody>
</table>
</div>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneAxisZ.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneAxisUser.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Z-axis</td>
<td class="entry" valign="top">User-defined</td>
</tr>
</tbody>
</table>
</div>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Depth</span></dt>
<dd class="dd"><p>Specifies the depth of the cutting plane. You can also change depth by dragging cutting planes in the viewport.
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Offset</span></dt>
<dd class="dd"><p>Specifies the depth value.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Auto flip</span></dt>
<dd class="dd"><p>Flips (inverses the cutting plane normal) automatically as you rotate the model.
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Front/Back space opacity</span></dt>
<dd class="dd"><p>
Specifies the opacity (transparent = 0, opaque = 255) of the portion of the model in front of the cutting plane and the portion behind the cutting plane.

</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneOpacityFront30Back255.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Front space opacity = 30
Back space opacity = 255</td>
</tr>
</tbody>
</table>
</div>
<p>

<p>Note:
		 These properties are available for a cutting plane when at most one cutting plane is visible. When 2 or more cutting planes are visible, select the 
<span class="ph uicontrol">Cutting planes</span> 
<img class="image" src="../Icons3DVIA/I_CPSCuttingPlaneCreate.png"/> parent node in the Collaboration pane and set 
<span class="ph uicontrol">Front space opacity</span> and 
<span class="ph uicontrol">Back space opacity</span> as needed.
</p>
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" rowspan="4" valign="top" headers="d142528e27 "><span class="ph uicontrol">Cutting line</span></td>
<td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Show</span></dt>
<dd class="dd"><p>Displays the cutting line.</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneLineDisabled.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneLineEnabled.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Disabled</td>
<td class="entry" valign="top">Enabled
Color=Red</td>
</tr>
</tbody>
</table>
</div>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Thickness
</span></dt>
<dd class="dd">Specifies the width, in millimeters, of the cutting line and hatch lines.
<p>Note:
		 In vector output, the width of cutting lines due to capping is computed by: 
<span class="ph menucascade"><span class="ph uicontrol">Outline</span> &gt; <span class="ph uicontrol">Width</span></span> (actor property) x 
<span class="ph uicontrol">Silhouette width</span> (Technical Illustration - Lines) x 
<span class="ph uicontrol">Global line width</span>(Technical Illustration - Lines). Cutting-line 
<span class="ph uicontrol">Thickness</span> is ignored.
</p>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Color
</span></dt>
<dd class="dd">Specifies the color of the cutting line and hatch lines.
<p>Note:
		 You cannot override hatch-line color from the Technical Illustration workshop. To create vector output with black hatch lines, set 
<span class="ph uicontrol">Color</span> to black.</p>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Cut invisible actors
</span></dt>
<dd class="dd">(Available when 
<span class="ph uicontrol">Show</span> is enabled.) Displays the cutting line where the cutting plane intersects actors with 
<span class="ph uicontrol">Opacity</span> = 0. To disable the cutting line for invisible actors, clear this property.
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" rowspan="4" valign="top" headers="d142528e27 "><span class="ph uicontrol">Capping</span></td>
<td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Show</span></dt>
<dd class="dd"><p>Creates surfaces where the cutting plane intersects solid model geometry.
</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneCappingDisabled.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/MenuCollaborateCuttingPlaneCappingByObject.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Disabled</td>
<td class="entry" valign="top">Enabled</td>
</tr>
</tbody>
</table>
</div>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Keep actor color
</span></dt>
<dd class="dd"><p>Caps surfaces using actor colors instead of the same color for all actors (as specified by 
<span class="ph uicontrol">Color</span>).
<p>Notes:
		<ul class="ul"><li class="li">This property requires an OpenGL extension. Ensure the 
<span class="ph uicontrol">HardwareSupport.Advanced</span> setting (Application Preferences - Advanced Settings) is enabled. If this property is unavailable, your video card does not support this extension.</li>
<li class="li">

<span class="ph uicontrol">Hatch</span> and 
<span class="ph uicontrol">Keep actor color</span> are not compatible. It is recommended that you select 
<span class="ph uicontrol">Lighted capping</span> with 

<span class="ph uicontrol">Keep actor color</span>

, especially for merged cutting planes.
</li>
</ul>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><br/><img class="image" src="../CpsUserImages/MenuCollaborateCuttingPlaneCappingActorColorOff.png"/><br/></td>
<td class="entry" valign="top"><br/><img class="image" src="../CpsUserImages/MenuCollaborateCuttingPlaneCappingActorColorOn.png"/><br/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Disabled
Color=Red</td>
<td class="entry" valign="top">Enabled</td>
</tr>
</tbody>
</table>
</div>
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Lighted capping
</span></dt>
<dd class="dd">(Available when 
<span class="ph uicontrol">Keep actor color</span> is selected.) Specifies that capping is affected by scene lighting.
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Color
</span></dt>
<dd class="dd">(Available when 
<span class="ph uicontrol">Keep actor color</span> is cleared.) Specifies the capping color. 
<p>Note:
		 You cannot override capping color from the Technical Illustration workshop. To create vector output without capping color, set 
<span class="ph uicontrol">Color</span> to white.
</p>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" rowspan="5" valign="top" headers="d142528e27 "><span class="ph uicontrol">Hatching

</span> (Available when 
<span class="ph uicontrol">Capping</span> is enabled)
</td>
<td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Angle
</span></dt>
<dd class="dd">Specifies the rotation angle of hatch lines.
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Hatch
</span></dt>
<dd class="dd">(Available when 
<span class="ph uicontrol">Hatch by actor</span> is cleared.) 
Specifies the spacing between hatch lines. To turn off hatching, specify 0.


<p>Notes:
		</p>
<ul class="ul"><li class="li">When 
<span class="ph uicontrol">Hatch by actor</span> is selected, set hatch spacing for each actor using the actor's 
<span class="ph uicontrol">Hatch</span> property.</li>
<li class="li">When 
<span class="ph uicontrol">Hatch by actor</span> is cleared, set hatch line width and color using the 
<span class="ph uicontrol">Cutting line</span> properties 
<span class="ph uicontrol">Thickness</span> and 
<span class="ph uicontrol">Color</span>.</li>
<li class="li">Hatch lines in vector output do not necessarily match what is displayed in the viewport. Vectorization creates hatch lines in 2D space whereas the viewport shows 3D space.</li>
</ul>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Hatch by actor
</span></dt>
<dd class="dd"><p>Enables different hatch spacing and angles for each geometry actor. After selecting this property, use 
<span class="ph uicontrol">Initialize spacing</span> and 
<span class="ph uicontrol">Initialize angles</span> to generate per-actor hatching and then optionally modify actor-specific 
<span class="ph uicontrol">Hatching</span> properties. To have uniform hatching across the entire cutting plane, clear this property.
<p>Notes:
		<ul class="ul"><li class="li">This property requires an OpenGL extension. Ensure the 
<span class="ph uicontrol">HardwareSupport.Advanced</span> setting (Application Preferences - Advanced Settings) is enabled. If this property is unavailable, your video card does not support this extension.</li>
<li class="li">Hatching for each actor is computed separately, which can affect performance.</li>
<li class="li">Each actor has one set of hatching properties that apply to all cutting planes (with 
<span class="ph uicontrol">Hatch by actor</span> selected) that intersect it.</li>
</ul>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><br/><img class="image" src="../CpsUserImages/HatchByActorOff.png"/><br/></td>
<td class="entry" valign="top"><br/><img class="image" src="../CpsUserImages/HatchByActorOn.png"/><br/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Disabled</td>
<td class="entry" valign="top">Enabled</td>
</tr>
</tbody>
</table>
</div>
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Initialize spacing
</span></dt>
<dd class="dd">(Available when 
<span class="ph uicontrol">Hatch by actor</span> is selected.) Sets random per-actor hatch spacing. Click 
<span class="ph uicontrol">Proceed</span> to initialize hatch spacing and then change spacing as needed using the 
<span class="ph uicontrol">Hatch</span> property for each actor.
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e29 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Initialize angles
</span></dt>
<dd class="dd">(Available when 
<span class="ph uicontrol">Hatch by actor</span> is selected.) Sets random per-actor hatch angles. Drag the slider to initialize hatch angles and then 
change angles as needed using the 
<span class="ph uicontrol">Angle</span> property for each actor.<p>Notes:
		<ul class="ul"><li class="li">Actors of the same size are assigned the same angle.</li>
<li class="li">Each slider position assigns different random hatch angles, but the assignments are always the same for a given position.
</li>
<li class="li">Both the cutting plane and actor 
<span class="ph uicontrol">Angle</span> properties affect hatch angles.</li>
</ul>
</p>
</dd>
</dl>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="topic reference nested1" id="r-CuttingLineProperties"><p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Cutting Line Properties 

</h2>
<div class="body refbody"><p class="abstract"><span class="shortdesc">These properties apply to cutting line actors created using 
<span class="ph menucascade"><span class="ph uicontrol">Author</span> &gt; <span class="ph uicontrol">Cutting Planes</span> &gt; <span class="ph uicontrol">Cutting Line <img class="image" src="../Icons3DVIA/I_CPSCuttingPlaneCreateCuttingLine.png"/></span> &gt; <span class="ph uicontrol"> Create Cutting Line Actor  <img class="image" src="../Icons3DVIA/I_CPSCuttingPlaneCreateCuttingLine.png"/></span></span>.</span>

</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d142528e654">Category</th>
<th class="entry" valign="top" id="d142528e656">Property / Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" rowspan="7" valign="top" headers="d142528e654 ">N/A</td>
<td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Name</span></dt>
<dd class="dd"><p>Specifies the actor name. This name appears in the Collaboration or Assembly tree and is the default tooltip text.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Tooltip</span></dt>
<dd class="dd"><p>Specifies the tooltip text that appears when you hover over the actor. The default is the actor name, but you can select a different property or meta-property, or type a text string. To type text, which itself can contain properties, select 
<span class="ph uicontrol">String</span> and use the 
<span class="ph uicontrol">Tooltip string</span> property.
</p>
<p>Note:
		 By default, labels attached to an actor display the actor's tooltip text. To change this behavior, modify the label's 
<span class="ph uicontrol">Text</span> property.
</p>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Tooltip string</span></dt>
<dd class="dd"><p>(Available when 
<span class="ph uicontrol">Tooltip</span> is 
<span class="ph uicontrol">String</span>.) Specifies the tooltip text. Type your text, optionally with 
property keywords. For geometry actors, click 
<img class="image" src="../CpsPropertiesImages/Dotdotdot.png"/> to display the 
<span class="keyword wintitle">Text</span> pane, where you can type multiple lines of text and more easily embed properties.
</p><p>See <a class="xref" href="cps-c-ui-DialogBoxes-Text.htm#cps-c-ui-DialogBoxes-Text" title="The Text pane lets you specify tooltip text for geometry actors and text for collaborative actors such as labels and text 2D panels. You can also embed properties and meta-properties in your text.">Text pane</a> for details on property keywords and the <span class="keyword wintitle">Text</span> pane.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Color</span></dt>
<dd class="dd"><p>Specifies the actor color.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Opacity</span></dt>
<dd class="dd"><p>Specifies the opacity, from 0 (transparent) to 255 (solid).
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Stay on top</span></dt>
<dd class="dd"><p>Makes the collaborative actor visible even when a geometry actor covers it.
</p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><tbody class="tbody"><tr class="row"><td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/StayOnTopOff.png"/></td>
<td class="entry" valign="top"><img class="image" src="../CpsPropertiesImages/StayOnTopOn.png"/></td>
</tr>
<tr class="row"><td class="entry" valign="top">Disabled
</td>
<td class="entry" valign="top">Enabled
</td>
</tr>
</tbody>
</table>
</div>
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Width</span></dt>
<dd class="dd"><p>Specifies the width, in millimeters, for the cutting line actor.</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" rowspan="4" valign="top" headers="d142528e654 ">Geometry</td>
<td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">Type</span></dt>
<dd class="dd"><p>Specifies that 
<span class="ph uicontrol">Curve</span> is the geometry type for cutting lines. Composer uses geometry types to determine certain actor behaviors.
</p></dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">ScaleX
</span></dt>
<dd class="dd">Resizes the cutting line along the x-axis.
</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">ScaleY
</span></dt>
<dd class="dd">Resizes the cutting line along the y-axis.</dd>
</dl>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d142528e656 "><dl class="dl"><dt class="dt dlterm"><span class="ph uicontrol">ScaleZ
</span></dt>
<dd class="dd">Resizes the cutting line along the z-axis.</dd>
</dl>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>

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