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<meta name="DC.Title" content="Translating and Rotating Actors"/>
<meta name="abstract" content="You can translate and rotate actors in the scene using Move commands."/>
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<title xmlns:mml="http://www.w3.org/1998/Math/MathML">Translating and Rotating Actors</title>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Translating and Rotating Actors</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3"><table class="DocHeaderIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p class="abstract"><span class="shortdesc">You can translate and rotate actors in the scene using Move commands.
    </span>

    
  <p><span class="run-in">Tip:
		</span>When 
<span class="ph uicontrol">Free Dragging Mode</span>
				<img class="image" src="../Icons3DVIA/I_CPSTransformFreeDragging.png" title="Free Dragging"/> is disabled, you can move or rotate actors only by dragging the gizmo. When 
<span class="ph uicontrol">Free Dragging Mode</span>
				<img class="image" src="../Icons3DVIA/I_CPSTransformFreeDragging.png" title="Free Dragging"/> is enabled, you also drag actor.</p>
</p>
<p>This task shows you how to:
					</p><ul><li><a href="#t-TranslateActors" id="toc_rg" title="The translation mode lets you move actors in 3D space.">Translate Actors</a></li><li><a href="#t-RotateActors" id="toc_rg" title="The rotation mode lets you rotate actors in 3D space.">Rotate Actors</a></li></ul>
</p></td></tr></table></td><td class="DocHeader2"><table class="DocTopics" id="table13"><tr><td class="TopicsTitle">Related Topics</td></tr><tr><td><a href="cps-r-Ribbon-Transform.htm#r-MoveCommands" class="link" title="Move commands translate and rotate actors in the scene.">Move Commands</a></td></tr></table></td></tr></table>

  

  

  <div class="body taskbody">
    
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  <div class="topic task nested1" id="t-TranslateActors">
    <h2 class="title topictitle2">Translate Actors</h2>

    
    <div class="body taskbody"><p class="abstract"><span class="shortdesc">The translation mode lets you move actors in 3D space.
      </span>

    	
    </p>

      <ol class="ol steps">
        <li class="stepexpand"><p class="li step">
          
            Click <span class="ph menucascade"><span class="ph uicontrol">Transform</span> &gt; <span class="ph uicontrol">Move</span> &gt; <span class="ph uicontrol" id="t-TranslateActors__Translation">Translation Mode</span></span> <img class="image" src="../Icons3DVIA/I_CPSTransformTranslation.png" title="Translation"/>
          
          
        </p></li>

        <li class="stepexpand"><p class="li step">
          
            Select one or more actors.
          
          
          <p> 
            A triad gizmo appears.

            <br/><img class="image" src="../CpsUserImages/GizmoTranslation.png"/><br/>
          <p>Note:
		The mouse pointer changes to 
<img class="image" src="../CpsUserImages/MouseTranslation.png"/> when positioned for translating.</p>
</p>
        </p></li>

        <li class="stepexpand"><p class="li step">To move actors along an axis, drag a gizmo axis. As you drag, a line indicates the linear displacement.</p></li>
<li class="stepexpand"><p class="li step">To move actors along a plane, drag a gizmo web (the colored region between two axes). As you drag, a grid indicates the linear displacement.</p></li>
<li class="stepexpand"><p class="li step">To move actors relative to a model edge or normal (indicated by a red arrow), press 
<span class="ph uicontrol">Alt</span> (
<span class="ph uicontrol">Curve Detection Mode</span>) while dragging.</p></li>
<li class="stepexpand"><p class="li step">To type a displacement value, click the gizmo, then type a 
<span class="ph uicontrol">Length</span> in the Properties pane and press 
<span class="ph uicontrol">Enter</span>.
</p></li>

        
        
        
      </ol>

      
    </div>

  </div>


  <div class="topic task nested1" id="t-RotateActors">
    <p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Rotate Actors</h2>

    
    <div class="body taskbody"><p class="abstract"><span class="shortdesc">The rotation mode lets you rotate actors in 3D space.
      </span>

      
    </p>

      <ol class="ol steps">
        <li class="stepexpand"><p class="li step">
          
            Click <span class="ph menucascade"><span class="ph uicontrol">Transform</span> &gt; <span class="ph uicontrol">Move</span> &gt; <span class="ph uicontrol">Rotation Mode</span></span> <img class="image" src="../Icons3DVIA/I_CPSTransformRotation.png" title="Rotation"/>
          
          
        </p></li>

        <li class="stepexpand"><p class="li step">
          
            Select one or more actors.
          
          
          <p> 
            A spherical gizmo appears.

            <br/><img class="image" src="../CpsUserImages/GizmoRotational.png"/><br/>
          <p>Note:
		The mouse pointer changes to 
<img class="image" src="../CpsUserImages/MouseRotation.png"/> when positioned for rotating.
</p>
</p>
        </p></li>
<li class="stepexpand"><p class="li step">To rotate actors along an arc, drag a gizmo arc.<p> As you drag, the angular displacement in degrees is displayed. When 
<span class="ph uicontrol">Grid Mode</span> is enabled, rotation snaps to 45 degree increments.
See <a class="xref" href="cps-r-ui-StatusBar.htm#cps-r-ui-StatusBar" title="The status bar is located at the bottom of the Composer window. It displays instructions for using commands and other useful information, and it contains several commands.">Status Bar</a>.</p></p></li>
<li class="stepexpand"><p class="li step">To rotate freely (in any direction), drag the center of the gizmo.</p></li>
<li class="stepexpand"><p class="li step">To rotate actors around a model edge or normal (indicated by a red arrow), press 
<span class="ph uicontrol">Alt</span> (
<span class="ph uicontrol">Curve Detection Mode</span>) while dragging.</p></li>
<li class="stepexpand"><p class="li step">To type a displacement value, click the gizmo, then type an 
<span class="ph uicontrol">Angle</span> in the Properties pane and press 
<span class="ph uicontrol">Enter</span>.</p></li>

      </ol>

      <p class="result">
        
      </p>
    </div>

  </div>


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