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<meta name="DC.Title" content="Copying Actor Translation and Rotation Changes"/>
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<title xmlns:mml="http://www.w3.org/1998/Math/MathML">Copying Actor Translation and Rotation Changes</title>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Copying Actor Translation and Rotation Changes</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3"><table class="DocHeaderIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p class="abstract"><span class="shortdesc">You can copy the location or transformation of one actor to another.</span>

    	
    </p>
<p>This task shows you how to:
					</p><ul><li><a href="#t-CopyActorTranslationandRotationChangesRelativetoitsNeutralPosition" id="toc_rg" title="You can copy actor translation and rotation changes relative to its neutral position.">Copy Actor Translation and Rotation Changes Relative to its Neutral Position</a></li><li><a href="#t-CopyTransformationsbetweenTwoActors" id="toc_rg" title="You can transform the selected geometry actors based on the transformation represented by the starting and ending coordinate systems you select.">Copy Transformations between Two Actors</a></li></ul>
</p></td></tr></table></td><td class="DocHeader2"><table class="DocTopics" id="table13"><tr><td class="TopicsTitle">Related Topics</td></tr><tr><td><a href="cps-c-ActorsTransform-LocationTransformationCopyExamples.htm#cps-c-ActorsTransform-LocationTransformationCopyExamples" class="link" title="This topic provides a comparison of Copy Transformation and Copy Location commands.">Copy Location and Copy Transformation Examples</a></td></tr><tr><td><a href="cps-r-Ribbon-Transform.htm#r-AlignCommands" class="link" title="Align commands help you position geometry actors in your models.">Align Commands</a></td></tr></table></td></tr></table>

  

  

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  <div class="topic task nested1" id="t-CopyActorTranslationandRotationChangesRelativetoitsNeutralPosition">
    <h2 class="title topictitle2">Copy Actor Translation and Rotation Changes Relative to its Neutral Position</h2>

    
    <div class="body taskbody"><p class="abstract"><span class="shortdesc">You can copy actor translation and rotation changes relative to its neutral position.</span>

    	
    </p>

      
      <ol class="ol steps">
        <li class="stepexpand"><p class="li step">
          Move an actor, for example, using 
<span class="ph uicontrol">Free Drag</span> 
<img class="image" src="../Icons3DVIA/I_CPSTransformFreeDragging.png" title="Free Dragging"/>.
          
          <p> 


<br/><img class="image" src="../CpsUserImages/ExampleCopyTransformation2.png"/><br/>

            
          </p>
        </p></li>

        <li class="stepexpand"><p class="li step">
          
            Select another actor, click 
<span class="ph uicontrol">Copy Transformation in World Coordinate System</span> 
<img class="image" src="../Icons3DVIA/I_CPSObjectAlignCopyTransformationWCS.png"/> and then hover over the first actor to visualize the result.
          
          <p> 
            <br/><img class="image" src="../CpsUserImages/ExampleCopyTransformation3.png"/><br/>
          </p>
        </p></li>
<li class="stepexpand"><p class="li step">Click the first actor.<p> <br/><img class="image" src="../CpsUserImages/ExampleCopyTransformation4.png"/><br/></p></p></li>

      </ol>

    </div>

  </div>


  <div class="topic task nested1" id="t-CopyTransformationsbetweenTwoActors">
    <p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Copy Transformations between Two Actors</h2>

    
    <div class="body taskbody"><p class="abstract"><span class="shortdesc">You can transform the selected geometry actors based on the transformation represented by the starting and ending coordinate systems you select.</span>

      
    <p>Notes:
		<ul class="ul"><li class="li">This command cannot transform collaborative actors. </li>
<li class="li">To specify the coordinate systems, you can select geometry actors (to use their local coordinate systems) or coordinate system collaborative actors.</li>
</ul>

</p>
</p>

      <ol class="ol steps">
        <li class="stepexpand"><p class="li step">
          
            Select one or more geometry actors to transform.
          <p> 
            <br/><img class="image" src="../CpsUserImages/CopyTransformBetween2Actors1.png"/><br/>
          </p>
        </p></li>

        <li class="stepexpand"><p class="li step">
          
            Click 
<span class="ph uicontrol">Copy Transformation Between 2 Actors</span> 
<img class="image" src="../Icons3DVIA/I_CPSCopyTransformationFromTwoActors.png"/>.
          
          
        </p></li>
<li class="stepexpand"><p class="li step">Select the starting coordinate system by clicking a geometry actor or coordinate system collaborative actor.<p> <br/><img class="image" src="../CpsUserImages/CopyTransformBetween2Actors2.png"/><br/><p>Note:
		 When you hover over a geometry actor, its coordinate system is displayed.</p>
</p></p></li>
<li class="stepexpand"><p class="li step">Select the ending coordinate system by clicking a geometry actor or coordinate system collaborative actor.

<p> <br/><img class="image" src="../CpsUserImages/CopyTransformBetween2Actors3.png"/><br/><p>The transformation is applied. In this example, the blue cube is rotated and translated based on the transformation represented by the pink and green cube coordinate systems.</p><br/><img class="image" src="../CpsUserImages/CopyTransformBetween2Actors4.png"/><br/></p></p></li>

      </ol>

      <p class="result">
        
      </p>
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