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<meta name="DC.Title" content="Search Pane"/>
<meta name="abstract" content="The Search pane lets you find actors based on property and meta-property values."/>
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<title xmlns:mml="http://www.w3.org/1998/Math/MathML">Search Pane</title>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Search Pane
</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3" colspan="2"><table class="DocThemeIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p class="abstract"><span class="shortdesc">
The <span class="keyword wintitle">Search</span> pane lets you find actors based on property and meta-property values.</span>



<p>To display this pane, click 
<span class="ph uicontrol">Search Actors</span> 
<img class="image" src="../Icons3DVIA/I_CPSSearchObjects.png"/> (Assembly or Collaboration pane toolbar).



</p><p>Notes:
    	<ul class="ul"><li class="li">To search with properties not available in the Search pane, or to perform more complex searches with multiple properties, 
use the Filters workshop.</li>
<li class="li">
For fully-shattered structures, you can search for geometry actors when the geometry is not loaded. Composer loads the geometry of matching actors when you display them.
</li>
<li class="li">Because the Search pane is a pane and not a dialog box, you do not have to dismiss it when you are done. You can even dock the pane in the Composer window for future use.</li>
</ul>
</p>
<p>The following topics are discussed:</p></p>
<ul><li><a href="#c-MainArea" id="toc_rg" title="">Main Area</a></li><li><a href="#c-Matchingactors" id="toc_rg" title="">Matching actors

</a></li><li><a href="#c-Non-matchingactors" id="toc_rg" title="">Non-matching actors

</a></li><li><a href="#c-Buttons" id="toc_rg" title="">Buttons

</a></li></ul>
</p></td></tr></table></td></tr></table>

<div class="topic concept nested1" id="c-MainArea"><h2 class="title topictitle2">Main Area</h2>

<div class="body conbody"><p class="abstract"/>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="border" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" width="NaN" id="d25222e43">Command Name</th>
<th class="entry" valign="top" width="NaN" id="d25222e45">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Search
</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 ">Specifies the search string.</td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Property</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 ">Specifies the property or meta-property to search for.</td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Operator</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 "><p>
<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="border" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" width="NaN" id="d25222e72">Symbol</th>
<th class="entry" valign="top" width="NaN" id="d25222e74">Meaning</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>=</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Equal to</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>≠</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Not equal to</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>&lt;</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Less than</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>≤</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Less than or equal to</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>&gt;</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Greater than</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>≥</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Greater than or equal to</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>≡</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Equal to (Case sensitive)</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>


<br/><img class="image" src="../PypUserImages/PaneFilterOperator3.png"/><br/></p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Not equal to (Case sensitive)</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>contains</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>Contains the specified substring</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>wildcard expr.</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>The search string is a wildcard expression. The wildcard character (*) matches any string. For example, *PN65* searches for any string containing "PN65".</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>reg. expr.</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>The search string is a regular expression.</p><p>For more information about regular expressions, see  <cite class="cite">Composer User's Guide: Reference Information: Regular Expression Syntax</cite>.</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e72 "><p>Is used</p></td>
<td class="entry" valign="top" width="NaN" headers="d25222e74 "><p>This operator is usable on any type of property. It checks that the property is available on an actor. Can be used to find all actors containing certain meta-properties.</p></td>
</tr>
</tbody>
</table>
</div>
Specifies the search scope:</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Apply to</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 "><p>Specifies the search scope:</p><ul class="ul"><li class="li">
<span class="ph uicontrol">Visible actors</span> - Searches visible actors only.</li>
<li class="li">
<span class="ph uicontrol">Selection</span> - Searches the selected actors.</li>
<li class="li">
<span class="ph uicontrol">All actors</span> - Searches all actors in the open document.</li>
</ul>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Include</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 "><p>Specifies what kind of actors to include in the search:</p><ul class="ul"><li class="li">
<span class="ph uicontrol">All Actors</span> - Searches geometry and collaborative actors.</li>
<li class="li">
<span class="ph uicontrol">Collaborative Actors</span> - Searches collaborative actors only.</li>
<li class="li">
<span class="ph uicontrol">Geometry Actors</span> - Searches geometry actors only.</li>
</ul>
<p>Note:
		If collaborative actors are found with the Assembly pane as the active pane (<span class="ph uicontrol">All Actors</span> or <span class="ph uicontrol">Collaborative Actors</span> selected), the Assembly pane will remain active. The same is true if geometry actors are found with the Collaboration pane as the active pane (<span class="ph uicontrol">All Actors</span> or <span class="ph uicontrol">Geometry Actors</span> selected).</p>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Match case</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 ">Sets filter parameters as case sensitive.</td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Ignore nodes</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 ">Excludes assembly groups from the search.</td>
</tr>
<tr class="row"><td class="entry" valign="top" width="NaN" headers="d25222e43 "><span class="ph uicontrol">Ignore leaves</span></td>
<td class="entry" valign="top" width="NaN" headers="d25222e45 ">Excludes parts (geometries) from the search.</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="topic concept nested1" id="c-Matchingactors"><p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Matching actors

</h2>
<div class="body conbody"><p class="abstract"><span class="shortdesc"/>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d25222e260">Command Name</th>
<th class="entry" valign="top" id="d25222e262">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" headers="d25222e260 "><span class="ph uicontrol">Select</span></td>
<td class="entry" valign="top" headers="d25222e262 "><p>Selects the matching actors.</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d25222e260 "><span class="ph uicontrol">Show</span></td>
<td class="entry" valign="top" headers="d25222e262 "><p>Displays the matching actors if hidden.</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d25222e260 "><span class="ph uicontrol">Zoom to fit</span></td>
<td class="entry" valign="top" headers="d25222e262 "><p>Zooms to the matching actors.</p></td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="topic concept nested1" id="c-Non-matchingactors"><p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Non-matching actors

</h2>
<div class="body conbody"><p class="abstract"><span class="shortdesc"/>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d25222e299">Command Name</th>
<th class="entry" valign="top" id="d25222e301">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" headers="d25222e299 "><span class="ph uicontrol">Ghost</span></td>
<td class="entry" valign="top" headers="d25222e301 "><p>Displays all non-matching actors in semi-transparent mode.</p><p>Note:
		As the ghost functionality is not available for collaborative actors, this search option does not apply to them.</p>
</td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d25222e299 "><span class="ph uicontrol">Hide</span></td>
<td class="entry" valign="top" headers="d25222e301 "><p>Hides all non-matching actors.</p></td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="topic concept nested1" id="c-Buttons"><p><map name="FPMap1"><area href="#hj-top" title="Back to Top" shape="rect" coords="416, 0, 435, 10"/></map><img border="0" src="../IconsReference/butix_top_wline.png" width="436" height="11" usemap="#FPMap1"/></p><h2 class="title topictitle2">Buttons

</h2>
<div class="body conbody"><p class="abstract"><span class="shortdesc"/>
</p>

<div class="tablenoborder"><table cellpadding="4" cellspacing="0" summary="" class="table" frame="void" border="1" rules="all"><thead class="thead" align="left"><tr class="row"><th class="entry" valign="top" id="d25222e333">Command Name</th>
<th class="entry" valign="top" id="d25222e335">Description</th>
</tr>
</thead>
<tbody class="tbody"><tr class="row"><td class="entry" valign="top" headers="d25222e333 "><span class="ph uicontrol">Next</span></td>
<td class="entry" valign="top" headers="d25222e335 "><p>Displays matching actors in the order listed in the Assembly tree.</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d25222e333 "><span class="ph uicontrol">Previous</span></td>
<td class="entry" valign="top" headers="d25222e335 "><p>Displays the previous matching actor.</p></td>
</tr>
<tr class="row"><td class="entry" valign="top" headers="d25222e333 "><span class="ph uicontrol">Search all</span></td>
<td class="entry" valign="top" headers="d25222e335 "><p>Displays all matching actors at once.</p></td>
</tr>
</tbody>
</table>
</div>
</div>
</div>

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